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Humidity

Two days and our performance is in a building in the town square. I’m not altogether absolutely happy with the improvisation yet. I would like it to be a bit more impromptu, but it’s starting to move in the right direction. I have to learn how to use a new tool, come to terms with performance using it and create all the materials. In a week of working with it I think I’m starting to get the hang, but I need to think about the structuring of the materials in terms of shape. At the moment I’m controlling textures/atmospheres using the USB controller, but it would be nice to have something more manipulatable, like my coming controller/interface. A range of envelopes/gestures/morphologies would be nice, rather than variations on a slow fade. Also, there is very little I’m controlling in terms of timbre, at the moment it’s done my simply changing to a different sound and combining layers, a very flexible and fertile procedure, but limited in terms of the amount of time it takes to switch sounds. This could be done automatically, but it would be nice (and very possible) to do this in real-time.

I’m not sure we should ever move away from the sense of a computer being a servant, in fact it has been proven that it is very difficult for it to be any more. It is very effective as a servant, and has the possibility to extend our actions and interpret our behaviour, but not act reliably of its own volition. It is only as useful as the information we put into it.

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